Sea Level Elevation

The Sea Level Elevation of an object represents the expected elevation of liquid water, assuming it is distributed across the surface and settled into low-lying areas. The snow simulation calculates the temperature of different points of the object's surface using each point's Sea Level Elevation and the object's Lapse Rate. This property is read-only and is automatically calculated by Universe Sandbox.

Location
The Sea Level Elevation property of a Planetary Body can be found in the Elevation section of the Surface tab.

Units
Sea Level Elevation can be viewed using the following units:


 * Milky Way Galaxy radius (milky way) = 5.5×104 light year
 * Parsec (parsec) = 3.08568025×1016 m
 * Light-year (light year) = 9.46073047×1015 m
 * Astronomical Unit (AU) = 1.495978707×1011 m
 * Solar radius (sun) = 6.955×108 m
 * Lunar distance (lunar dist) = 3.844×108 m
 * Light-second (light sec) = 2.99792458×108 m
 * Jupiter radius (jupiter) = 6.9911×107 m
 * Earth radius (earth) = 6.37101×106 m
 * Moon radius (moon) = 1.7371×106 m
 * Kilometer (km) = 1000 m
 * Meter (m) is the SI base unit for length
 * Centimeter (cm) = 0.01 m
 * Millimeter (mm) = 0.001 m