Camera

The user views the simulation through a virtual camera. This camera can be controlled by the user to move around the simulation, zoom in and out, and change the angle at which the simulation is viewed.

Keyboard
A user with a keyboard can perform the following actions:


 * up/down arrow keys: zoom in and out on the camera-locked object


 * left/right arrow keys: rotate around the camera-locked object, or around the camera itself if the object is not locked on an object


 * A/D keys: move the camera left or right


 * R/F keys: move the camera up or down


 * W/S keys: move the camera forward or backwards


 * C key: land the camera on the surface of the selected object

Mouse
A user with a mouse can perform the following actions:


 * Double-click on object: locks the camera onto the object, so that the object is always at the center of the screen unless the user shifts the camera away


 * Hold and drag: rotates the camera around the camera-locked object, or around the camera itself if the camera is not locked on an object

Properties
Properties related to the camera can be viewed for a specific object in the Camera Relative section of the Motion tab of the object's properties panel. These include Camera Inclination and Camera Azimuth.