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Universe Sandbox simulates the effects of collisions between solid objects. Colliding objects may fragment or merge. Future plans for improving collision mechanics in Universe Sandbox include support for Smoothed-Particle Hydrodynamics (SPH), which will better handle collisions of similarly sized objects, as well as support for rigid body collisions, which will better handle small-scale collisions, such as human-scale objects that should bounce or break rather than merge.

Pages in category "Collisions"

The following 7 pages are in this category, out of 7 total.